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	<id>https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Alpha_3.17.0</id>
	<title>Update:Star Citizen Alpha 3.17.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Alpha_3.17.0"/>
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	<updated>2026-05-01T17:11:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.17.0&amp;diff=174073&amp;oldid=prev</id>
		<title>PabloEscobar at 20:14, 26 February 2023</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.17.0&amp;diff=174073&amp;oldid=prev"/>
		<updated>2023-02-26T20:14:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:14, 26 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{PatchData|Prev=Star Citizen Alpha 3.16.1|Next=Star Citizen Alpha 3.17.1|publishdate=2022-04-29|version=3.17.0|image=Star Citizen 317 Patch Banner.jpg}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{PatchData|Prev=Star Citizen Alpha 3.16.1|Next=Star Citizen Alpha 3.17.1|publishdate=2022-04-29|version=3.17.0|image=Star Citizen 317 Patch Banner.jpg}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Star Citizen 317 Patch Banner.jpg|thumb|right|400px]]  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Star Citizen 317 Patch Banner.jpg|thumb|right|400px]]  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Star Citizen Alpha 3.17.0 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduces mining gadgets&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ship-to-ship refueling&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot selling&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new player character head textures, and &lt;/del&gt;Lorville&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s hospital to the &#039;verse&lt;/del&gt;. &amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-17-0-live-8052409-patch-notes/5042860|text=3.17.0 Patch notes}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;Star Citizen Alpha 3.17.0 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bevezette a bányászati kütyüket&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a hajóról hajóra történő tankolást&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a zsákmány eladását&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;az új játékos karakterfej textúrákat és &lt;/ins&gt;Lorville &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kórházát a &lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;verzben&lt;/ins&gt;. &amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-17-0-live-8052409-patch-notes/5042860|text=3.17.0 Patch notes}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also check out the cargo-hauling &lt;/del&gt;[[Hull A]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the new coffee shop vendor in &lt;/del&gt;[[Area18]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nézd meg a teherszállító &lt;/ins&gt;[[Hull A]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-t és az új kávézó árust is a &lt;/ins&gt;[[Area18]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-ban.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{For|the full patch notes|Update:Star_Citizen_Alpha_3.17.0#Patch Notes{{!}}Patch Notes}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{For|the full patch notes|Update:Star_Citizen_Alpha_3.17.0#Patch Notes{{!}}Patch Notes}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Major updates&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jelentősebb frissítések&lt;/ins&gt;=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>PabloEscobar</name></author>
	</entry>
	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.17.0&amp;diff=173828&amp;oldid=prev</id>
		<title>Nomad: Created page with &quot;{{PatchData|Prev=Star Citizen Alpha 3.16.1|Next=Star Citizen Alpha 3.17.1|publishdate=2022-04-29|version=3.17.0|image=Star Citizen 317 Patch Banner.jpg}} 400px  Star Citizen Alpha 3.17.0 introduces mining gadgets, ship-to-ship refueling, loot selling, new player character head textures, and Lorville&#039;s hospital to the &#039;verse. &lt;ref&gt;{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thr...&quot;</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.17.0&amp;diff=173828&amp;oldid=prev"/>
		<updated>2023-01-28T07:34:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{PatchData|Prev=Star Citizen Alpha 3.16.1|Next=Star Citizen Alpha 3.17.1|publishdate=2022-04-29|version=3.17.0|image=Star Citizen 317 Patch Banner.jpg}} &lt;a href=&quot;/File:Star_Citizen_317_Patch_Banner.jpg&quot; title=&quot;File:Star Citizen 317 Patch Banner.jpg&quot;&gt;thumb|right|400px&lt;/a&gt;  Star Citizen Alpha 3.17.0 introduces mining gadgets, ship-to-ship refueling, loot selling, new player character head textures, and Lorville&amp;#039;s hospital to the &amp;#039;verse. &amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData|Prev=Star Citizen Alpha 3.16.1|Next=Star Citizen Alpha 3.17.1|publishdate=2022-04-29|version=3.17.0|image=Star Citizen 317 Patch Banner.jpg}}&lt;br /&gt;
[[File:Star Citizen 317 Patch Banner.jpg|thumb|right|400px]] &lt;br /&gt;
Star Citizen Alpha 3.17.0 introduces mining gadgets, ship-to-ship refueling, loot selling, new player character head textures, and Lorville&amp;#039;s hospital to the &amp;#039;verse. &amp;lt;ref&amp;gt;{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-17-0-live-8052409-patch-notes/5042860|text=3.17.0 Patch notes}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also check out the cargo-hauling [[Hull A]] and the new coffee shop vendor in [[Area18]]&lt;br /&gt;
&lt;br /&gt;
{{For|the full patch notes|Update:Star_Citizen_Alpha_3.17.0#Patch Notes{{!}}Patch Notes}}&lt;br /&gt;
&lt;br /&gt;
=Major updates=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Feature&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|DNA Head Textures Update&lt;br /&gt;
|[[File:Character Creator DNA Updates.png|150px|right|thumb]]Implementing art updates for DNA archetype heads that will improve the quality of all DNA heads, both for players and common NPCs.&lt;br /&gt;
|-&lt;br /&gt;
|Lorville Hospital: [[Maria Pure of Heart]]&lt;br /&gt;
|[[File:Maria Pure of Heart.png|150px|right|thumb]]Implementation of a working hospital located in Lorville, where players can be healed and revived, as well as purchase medical supplies and life insurance.&lt;br /&gt;
|-&lt;br /&gt;
|Coffee Shop Vendor&lt;br /&gt;
| Area 18 is getting a new, interactable coffee shop. The AI will interact with three new usables – Hot drink dispenser, soft drink dispenser, and drinks fridge – to serve the player with a variety of new drinks.&lt;br /&gt;
|-&lt;br /&gt;
|Space Station Clinics: Variations&lt;br /&gt;
| Additional modules to add variety to existing space clinics, and additional layouts so that every space station in Stanton will have a unique layout.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mining gadget]]s&lt;br /&gt;
|[[File:MiningGadget-Optimax-WIP.png|150px|right|thumb]]Mining gadgets will help to modify the rock and assist the player with mining a Deposit. The player can attach a device physically to a mineable deposit in FPS to modify its stats, making mining either easier and safer, or quicker and riskier.&lt;br /&gt;
|-&lt;br /&gt;
|Ship to Ship Refueling&lt;br /&gt;
|[[File:Starfarer HR ext b.jpg|150px|right|thumb]]Implementing the systems that will allow players flying specific ships to refuel other ship and get paid for it. The player can fill those specific ships&amp;#039; fuel tanks from a station using an updated Rearm, Restock, Refuel interface at Landing Zones and Space Stations.&lt;br /&gt;
|-&lt;br /&gt;
|Selling Items to Shops&lt;br /&gt;
|[[File:Kiosks.jpg|150px|right|thumb]]Players will have the ability to sell items from their local inventory to shops using a new interface powered by Building Blocks. This supports the recently added Loot Generation feature, allowing these items to be sold for money.&lt;br /&gt;
|-&lt;br /&gt;
|[[MISC]] [[Hull A]]&lt;br /&gt;
|[[File:Hull A 1 v002 compflat.jpg|150px|right|thumb]]Encompasses all tasks, including design, art, audio, and tech required for the implementation of the MISC Hull A cargo hauler in the PU.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Patch notes=&lt;br /&gt;
&lt;br /&gt;
==Feature Updates==&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
* Updated the inventories of Low Orbit Stations and Landing Zones so that each will now have their own separate inventory&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
&lt;br /&gt;
* Ground Vehicle [[Signature Emission|Signature Emissions]] Changes: Adjusted ground vehicle signature emissions so that they are more difficult to detect at higher ranges.&lt;br /&gt;
&lt;br /&gt;
* Shield Balance Updates: Converted heavy fighter and larger ships with size 2 shields to have front-back shield faces instead of bubble shields. Target shield status will now stop updating on the [[MFD]] when the target is beyond 8 km away.&lt;br /&gt;
&lt;br /&gt;
* Ship Weapons Polish Pass: &lt;br /&gt;
** Increased stagger fire threshold to include all weapons up to 750 RPM to allow the option to be stagger fired.&lt;br /&gt;
** Temporarily retuned energy missiles to only have physical damage. &lt;br /&gt;
** Energy damage missiles will have energy damage re-added when armor has been redesigned. &lt;br /&gt;
** Adjusted all S5 through S9 [[Torpedo|torpedoes]] to have a longer life span and more fuel.&lt;br /&gt;
** Reduced ammo count for Size 4 [[Behring Applied Technology|Behring]] Gatlings.&lt;br /&gt;
** Distortion weapons have been replaced with laser repeaters in player and AI variants of the [[Arrow]], [[Hornet (series)|Hornet]], [[Terrapin]], [[Cutlass (series)|Cutlass]], [[Freelancer]], [[Hull A]], [[Prospector]], [[600i]], [[85X]], and [[Constellation (series)|Constellation]].&lt;br /&gt;
** Slowed down the [[ANVL Hurricane|Anvil Hurricane&amp;#039;s]] turret movement speed.&lt;br /&gt;
&lt;br /&gt;
* Player [[Injury]] Polish Pass: Overhauled the injury system to increase the chance of injuries occurring during repeated combat encounters and decrease the chance of instant [[death]].&lt;br /&gt;
&lt;br /&gt;
* [[FPS]] Weapon Refactor: Ongoing updates to make procedural animations more natural for holding FPS weapons. Adjusted weapon sway and recoil values across a wide range of rifles, SMGs, shotguns, and sniper rifles.&lt;br /&gt;
&lt;br /&gt;
* [[Hunger and Thirst]] Polish Pass: Increased the decay rate of hunger and thirst values.&lt;br /&gt;
&lt;br /&gt;
* Keybind [[ATC]] Landing: Added Keybind Option to Request ATC Landing and Takeoff (Unbound by Default)&lt;br /&gt;
&lt;br /&gt;
===Ships and Vehicles===&lt;br /&gt;
&lt;br /&gt;
* Added Ships and Vehicles to PU Shops: Added [[Redeemer|Aegis Redeemer]], [[Spartan|Anvil Spartan]], [[RAFT|Argo Raft]] (sic!), [[HoverQuad|Consolidated Outlands HoverQuad]], [[A2 Hercules Starlifter|Crusader A2 Hercules Starlifter]], [[Ares Star Fighter Ion|Crusader Ares Ion Star Fighter]] (sic!), [[Starfighter|Crusader Ares Inferno Star Fighter Inferno]] (sic!), [[Cutlass Steel|Drake Cutlass Steel]], and [[400i|Origin 400i]].&lt;br /&gt;
&lt;br /&gt;
* Increased Hull Health for [[ARGO MPUV]], [[Drake Cutlass|Drake Cutlass Variants]], [[Starfarer|MISC Starfarer]], [[MISC Prospector]], and MISC Hull-A.&lt;br /&gt;
&lt;br /&gt;
===Core Tech===&lt;br /&gt;
&lt;br /&gt;
* Desync Improvements: Included a networking updated to reduce ship to ship desync issues. The direction and position of other player ships should now update closer to real time and feel much more accurate.&lt;br /&gt;
&lt;br /&gt;
* GPU Particle Performance Pass: Converted Xi&amp;#039;an Scout and Aopoa Nox thruster particles to render through GPU instead of CPU.&lt;br /&gt;
&lt;br /&gt;
* Optimized streaming bubble around player to improve asset streaming performance&lt;br /&gt;
&lt;br /&gt;
* Partial Gen12 Scene Rendering&lt;br /&gt;
&lt;br /&gt;
* Client [[Bind Culling]] in the Replication Layer&lt;br /&gt;
&lt;br /&gt;
* Entity Centric Entity Component Update Scheduler&lt;br /&gt;
&lt;br /&gt;
* [[Zone Lock Thread Contention]] fixes&lt;br /&gt;
&lt;br /&gt;
==Bug Fixes==&lt;br /&gt;
&lt;br /&gt;
*Fixed an issue causing the repair and restock functions to not work consistently&lt;br /&gt;
*Fixed an issue where players were unable to claim [[insurance]] on vehicles&lt;br /&gt;
*Fixed an issue where ships could get stored in an unknown state at outposts&lt;br /&gt;
*Fixed an issue causing the [[quantum drive]] to not engage consistently&lt;br /&gt;
*Fixed an issue causing players to be unable to set routes or [[Quantum travel|QT]] towards certain missions&lt;br /&gt;
*Elevators in underground facilities and [[GrimHEX|Grim Hex]] should no longer become duplicated&lt;br /&gt;
*Repair services should now correctly repair destroyed engines&lt;br /&gt;
*Target Shield Status should now display correctly on the MFD&lt;br /&gt;
*HUD element Inner Thought prompts should no longer interfere with the [[Talon]], [[85X]], and [[890 Jump]] MFDs&lt;br /&gt;
*[[Grenades]] should now consistently explode when detonated&lt;br /&gt;
*Emptying and reloading consecutive magazines should no longer break reloading&lt;br /&gt;
*Players should no longer experience being teleported back into bed shortly after getting out of it&lt;br /&gt;
*Items left on landing pads should now be cleaned up, so that they no longer block ships from spawning on the pads&lt;br /&gt;
*Scanning minable rocks should no longer be unreliable and should no longer give a full red critical display&lt;br /&gt;
*Fixed an issue causing the mission broker to stop updating and displaying new instances of reputation-gated missions&lt;br /&gt;
*Wallace Klim should now correctly offer missions to players via the [[mobiGlas]] contract manager&lt;br /&gt;
*Players should now be able to destroy AI [[Caterpillar|Caterpillars]] and correctly receive mission credit&lt;br /&gt;
*Players should no longer experience severe delays when interacting with inventory after loading into locations that have a large amount of stored items&lt;br /&gt;
*Shooting another player should no longer always result with instant death rather than placing player in an incapacitated state first&lt;br /&gt;
*Placing a downed player on medical bed should now complete correctly&lt;br /&gt;
*The [[Carrack (disambiguation)|Carrack]] Medical Bed should now heal Tier 3 Injuries&lt;br /&gt;
*Hitting your own corpse with a ship should no longer give you a [[CrimeStat|crime stat]]&lt;br /&gt;
*Fixed several areas of ships where the shields did not fully extend coverage, allowing damage to pass through in the [[Avenger (series)|Avenger series]], Arrow, Spartan, [[Hammerhead]], [[Retaliator Bomber|Retaliator]], Hercules Starlifter series, [[Buccaneer]], 400i, 85X, [[Cyclone|Tumbril Cyclone]]&lt;br /&gt;
*The landing gears of the Buccaneer, Constellation Phoenix, [[Aurora LX|Aurora LX,]] and [[Khartu-al]] should no longer snap back after deploying&lt;br /&gt;
*Cutlass Steel spotlight should no longer be offset / rotated to the right&lt;br /&gt;
*[[Paint|Paints]] applied to the Origin 600i Executive Edition should now correctly appear&lt;br /&gt;
*Loading a Constellation into [[Arena Commander]] will no longer spawn the player into the docked [[P-52 Merlin|Merlin]]&lt;br /&gt;
*Third person camera should no longer get stuck after ship is impounded&lt;br /&gt;
*The [[Valkyrie]] ramp will no longer clip through the floor causing the ship to bounce throughout the hangar&lt;br /&gt;
*Fixed an issue causing massive reverb muffled sound to get stuck after heavy g-forces&lt;br /&gt;
*Players should no longer get stuck on &amp;quot;Awaiting Selection&amp;quot; and be unable to select ships for AC modes other than [[Free Flight]]&lt;br /&gt;
*Accessing the mobiGlas while holding a loot crate will no longer attach the crate to the player, preventing the crate from being dropped except via weapon swap and causing a loss of Grab functionality&lt;br /&gt;
*Hunger and Thirst values should now persist between client sessions&lt;br /&gt;
*Players should no longer have a chance to be stuck in prone if falling down when entering a ship from [[EVA]]&lt;br /&gt;
*The player should no longer be kicked out of the [[Persistent Universe]] while in a downed state waiting to be revived&lt;br /&gt;
*Fixed an issue causing [[OxyPen|OxyPens]] to not replenish [[oxygen]]&lt;br /&gt;
*Fixed an issue that was causing hostile actions against AI-piloted ships to not correctly match hostile actions against players&lt;br /&gt;
*Fixed an issue causing the vial to not pop out of the medical device when depleted in self-heal mode&lt;br /&gt;
*Fixed an issue causing the [[MedGun|medgun&amp;#039;s AR]] cards to display partially off-screen when the player has multiple injuries&lt;br /&gt;
*Fixed an issue causing certain FPS weapons to be incorrectly dropped with Tier 1 arm injuries&lt;br /&gt;
*Fixed an issue causing multiple rooms in the GrimHex hospital to be incorrectly pressurized and not have atmosphere&lt;br /&gt;
*Fixed multiple locations where players can get stuck behind crates in derelicts&lt;br /&gt;
&lt;br /&gt;
==Technical==&lt;br /&gt;
&lt;br /&gt;
*Fixed 11 Client Crashes&lt;br /&gt;
*Fixed 2 Server Crashes&lt;br /&gt;
&lt;br /&gt;
=Trailer=&lt;br /&gt;
{{#ev:youtube|https://youtu.be/6dV4m9DwJxU}}&lt;/div&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
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