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	<id>https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Alpha_3.9.1</id>
	<title>Update:Star Citizen Alpha 3.9.1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Alpha_3.9.1"/>
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	<updated>2026-05-01T17:11:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.9.1&amp;diff=175652&amp;oldid=prev</id>
		<title>PabloEscobar: 1 revision imported</title>
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		<updated>2023-12-07T17:16:04Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:16, 7 December 2023&lt;/td&gt;
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		<author><name>PabloEscobar</name></author>
	</entry>
	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.9.1&amp;diff=175651&amp;oldid=prev</id>
		<title>starcitizen.tools&gt;Facerafter: Facerafter moved page Star Citizen Alpha 3.9.1 to Update:Star Citizen Alpha 3.9.1: Text replacement - &quot;Star Citizen Alpha&quot; to &quot;Update:Star Citizen Alpha&quot;</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Alpha_3.9.1&amp;diff=175651&amp;oldid=prev"/>
		<updated>2021-07-21T12:52:09Z</updated>

		<summary type="html">&lt;p&gt;Facerafter moved page &lt;a href=&quot;/Star_Citizen_Alpha_3.9.1&quot; class=&quot;mw-redirect&quot; title=&quot;Star Citizen Alpha 3.9.1&quot;&gt;Star Citizen Alpha 3.9.1&lt;/a&gt; to &lt;a href=&quot;/Update:Star_Citizen_Alpha_3.9.1&quot; title=&quot;Update:Star Citizen Alpha 3.9.1&quot;&gt;Update:Star Citizen Alpha 3.9.1&lt;/a&gt;: Text replacement - &amp;quot;Star Citizen Alpha&amp;quot; to &amp;quot;Update:Star Citizen Alpha&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData|version=3.9.1|buildnumber=3.9.1 LIVE-5250536|publishdate=2020-05-22|Prev=Star Citizen Alpha 3.9.0|Next=Star Citizen Alpha 3.10.0}}&lt;br /&gt;
&lt;br /&gt;
Database Reset: YES&lt;br /&gt;
&lt;br /&gt;
Long Term Persistence: Enabled&lt;br /&gt;
&lt;br /&gt;
==Known Issues==&lt;br /&gt;
&lt;br /&gt;
*The [[no-fly zone]] around security docks at orbital stations may destroy the player&amp;#039;s ship if they enter. Work-around: Keep a safe distance while in a ship or land and take the elevator to the security dock to watch on foot.&lt;br /&gt;
*The [[Cutlass Blue]] currently has an incorrect flight tuning.&lt;br /&gt;
*The [[Fleet Week]] display [[Carrack|Anvil Carrack]] has a non-working [[ICU]] bed that players will get stuck in if they set their ICU to it.  Work-around: Do not set your ICU to the display ship.&lt;br /&gt;
*Extra, duplicate, and static trains can appear at [[Lorville]], [[New Babbage]], and [[Area18|Area 18]] and may prevent their usage.&lt;br /&gt;
*The [[Pyro RYT Multi-Tool|multiTool]] from the prison commissary does not come equipped with an [[OreBit Mining Attachment|OreBit mining attachment]].&lt;br /&gt;
*If the player exits to menu/disconnects/crashes during the prison load screen transition their load-out will not be changed.&lt;br /&gt;
*Ships can be displayed in an &amp;quot;unknown&amp;quot; state, unclaimable and irretrievable.&lt;br /&gt;
*The [[PC2]] gimbal mounts on [[Freelancer]]s and [[Starfarer]]s does not converge correctly.&lt;br /&gt;
*The personal [[inner-thought]] wheel does not scale correctly for wide screen usage.&lt;br /&gt;
*All map markers are off set from planet surfaces.&lt;br /&gt;
*There is a very visible, incorrect reflection on the [[F7C-M Super Hornet|Super Hornet&amp;#039;s]] canopy.&lt;br /&gt;
*The SCU amount displayed for the [[890 Jump|890&amp;#039;s]] cargo capacity is incorrect.&lt;br /&gt;
&lt;br /&gt;
=New Features=&lt;br /&gt;
==Ships and Vehicles==&lt;br /&gt;
&lt;br /&gt;
*New Ship: [[Cutlass Blue|Drake Cutlass Blue]]&lt;br /&gt;
&lt;br /&gt;
=Feature Updates=&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
*Reduced player&amp;#039;s movement speed while charging a [[Scourge Railgun|railgun]].&lt;br /&gt;
*Updated [[Arena Commander]] Free Flight to no longer kick players for friendly fire.&lt;br /&gt;
*Temporarily removed [[scramble race]]s.&lt;br /&gt;
*Friends list on the frontend will now display the number of players on a PU server they are in if you right click on their name.&lt;br /&gt;
*Increased score to [[Rental Equipment Credits|REC]] conversion for all [[Electronic Access]] games.&lt;br /&gt;
*Increased REC rewards for [[Star Marine]].&lt;br /&gt;
*Arena Commander scoring pass on all ships.&lt;br /&gt;
*Reduced score required for Battle Royale and Squadron Battle to 15k and 30k respectively.&lt;br /&gt;
*Reduced time limit for Battle Royale and Squadron Battle to 15 minutes.&lt;br /&gt;
*Removed timers for &amp;quot;steal stash&amp;quot; mission.&lt;br /&gt;
*Added Drake [[Caterpillar]], [[Cutlass Red]], and Cutlass Blue to Arena Commander Inventory.&lt;br /&gt;
&lt;br /&gt;
==Ships and Vehicles==&lt;br /&gt;
&lt;br /&gt;
*Changed in-range radar targets to show up as known to remove the &amp;quot;?&amp;quot; AR marker.&lt;br /&gt;
*The [[Glaive (replica)|Glaive]] and [[Blade (replica)|Blade]] can now swap shields.&lt;br /&gt;
*The [[Buccaneer]] can now equip size 1 gimbals.&lt;br /&gt;
*Increased max speed of the [[Retaliator]] to 942.&lt;br /&gt;
*The [[Valkyrie|Valkyrie&amp;#039;s]] pilot guns, wing guns, powerplants, and shields can now be swapped.&lt;br /&gt;
*The [[Cyclone]]s shields can now be swapped.&lt;br /&gt;
*Adjusted [[Reclaimer|Reclaimer&amp;#039;s]] default shields to intended 3x S3.&lt;br /&gt;
*Cyclones now have shields equipped by default as spec&amp;#039;d&lt;br /&gt;
*Starfarer/[[Starfarer Gemini|Gemini]] nose mount can be swapped between fuel intake and missile rack with missiles customisable.&lt;br /&gt;
*Increased the distance players can scan and detect Sentries and Probes.&lt;br /&gt;
&lt;br /&gt;
==Core Tech==&lt;br /&gt;
&lt;br /&gt;
*Long term [[persistence]], the wallet, and the ledger have been updated for more stability.&lt;br /&gt;
*[[Consumables]] (missiles, medpens, oxypens, flares, weapon magazines) will no longer persistence between resets/wipes.&lt;br /&gt;
&lt;br /&gt;
==Bug Fixes==&lt;br /&gt;
&lt;br /&gt;
*VMA screen should no longer violently shake or cause Male Characters will shift position when changing ship weapons in the VMA.&lt;br /&gt;
*Signal multipliers in vehicle armor components should now correctly contribute to a vehicle&amp;#039;s signature.&lt;br /&gt;
*[[Terrapin|ANVIL Terrapin]] Shield Generators &amp;amp; Power Plants should now be able to be changed out in vehicle loadout manager.&lt;br /&gt;
*Ship positions displayed on the [[MFD radar]] for the [[Hammerhead]] turrets should no longer be inverted.&lt;br /&gt;
*Fog effect inside the [[Prowler|Esperia Prowler]] should no longer clip through the ship hull to the outside of the ship when in motion.&lt;br /&gt;
*Slightly increased [[Player characters|player character]] strafe speed.&lt;br /&gt;
*Fixed obscuring reflections on the [[Carrack|Carrack&amp;#039;s]] belly turret canopy.&lt;br /&gt;
*Duplicate, Static trains should no longer appear in New Babbage and Lorville.&lt;br /&gt;
*Reduced health of Prowler nose/body.&lt;br /&gt;
*Fixed an issue that could cause high winds to pick up a ship and cause it to get blown away.&lt;br /&gt;
*Fixed an issue causing the 890j hangar not to open for the Boarding action in progress mission.&lt;br /&gt;
*Fixed underbarrel attachments clipping inside of the [[Custodian SMG]] weapon when attached.&lt;br /&gt;
*Players should no longer clip into bunks of the [[Reclaimer]], Retaliator, and Hammerhead.&lt;br /&gt;
*Fixed an issue causing confirmation voice to play twice when depositing ore into prison terminals for merits.&lt;br /&gt;
*The synced [[assassination mission]] should now properly update when killing a target.&lt;br /&gt;
*Fixed mission text descriptions showing &amp;quot;LocationAddress&amp;quot; instead of the actual location.&lt;br /&gt;
*Cockpit glass should now be correctly transparent in the Drake Cutlass best in show.&lt;br /&gt;
*Captain&amp;#039;s bed in the Aegis Retaliator should now have interaction.&lt;br /&gt;
*The [[Freelancer MIS]] should now have functioning shields.&lt;br /&gt;
*The Reclaimer&amp;#039;s power plant slot now only supports size 4.&lt;br /&gt;
*The Reclaimer&amp;#039;s quantum drive now only supports size 3.&lt;br /&gt;
*[[Clovus Darneely|Clovus]]/ [[Miles Eckhart]] invite missions should now show the objective marker and update when arriving to them.&lt;br /&gt;
*[[MPUV Personnel|ARGO MPUV Transport]] has correct amount of coolers and fuel intakes and hydrogen fuel tanks.&lt;br /&gt;
*Fixed an issue that could cause the player not to be able to respawn after self destructing and dying in their 890j.&lt;br /&gt;
*Mission Givers should now correctly speak and animate if player accepts an invite mission.&lt;br /&gt;
*Fixed missing audio on the 890j rear elevator.&lt;br /&gt;
*Ground vehicles should now be able to be spawned at Outposts.&lt;br /&gt;
*[[MOLE|Argo Mole]] mechanical audio sound should now correctly play when switching from Fracturing mode to Extraction mode.&lt;br /&gt;
*UI audio on the Regal [[ship rental]] screens should no longer have excessively loud elements.&lt;br /&gt;
*[[Quantum drive]] Align To Target SFX should no longer continue to play if the player re-aligns with the target.&lt;br /&gt;
*Players should no longer lose their wallet value on second login.&lt;br /&gt;
*Players arms should no longer be twisted out of place when in the rear support seat of the [[Reliant Mako]].&lt;br /&gt;
*Fixed and issue causing players to be misaligned when climbing the ladder in the Freelancer series.&lt;br /&gt;
*Fixed an issue that could cause multiple player ships to spawn on top of each other in Multiplayer Arena Commander.&lt;br /&gt;
*Art and color at [[Port Olisar]] should no longer change on second login.&lt;br /&gt;
*AI should no longer stand idle on chairs and benches.&lt;br /&gt;
*Fixed an issue that caused surface outpost airlock doors to not have collision.&lt;br /&gt;
*Top remote turret on the Esperia Prowler should not longer be able to be attached to its wing mounts.&lt;br /&gt;
*Fixed the Anvil Terrapin showing an incorrect itemPort name for cooler 3 in the vehicle loadout manager.&lt;br /&gt;
*Fixed an issue that could cause a player using bed logout in a Reclaimer to log back into the bed at an angle causing them to get up outside the geometry.&lt;br /&gt;
*Bed logout in the Freelancer series should now correctly put players back into the ship when rejoining the PU.&lt;br /&gt;
*Bed logout in the crew beds of the Starfarer and Starfarer Gemini should now work correctly.&lt;br /&gt;
*Fixed missing MFD information on the Freelancer series turret displays.&lt;br /&gt;
*Fixed multiple [[DataCenter]]s on [[MicroTech (planet)|microTech]] that were holes in the ground allowing the player to see into the planet.&lt;br /&gt;
*Player&amp;#039;s Arms and Hands should no longer be misaligned from the Rear Support Seat in the [[Reliant Sen]].&lt;br /&gt;
*Player should no longer exit out of the wrong side of the Prospectors Bed when getting up.&lt;br /&gt;
*Fixed an issue that could cause [[VOIP]] to get into a state where Proximity and/or Primary channels could be heard globally after entering other primary channels.&lt;br /&gt;
*Fixed the external temperature audio warning triggering more often than intended.&lt;br /&gt;
*Player camera should no longer start on the floor and raise up to standing after respawning in Star Marine.&lt;br /&gt;
*Cockpit glass on the Prospector should no longer have an oddly shaped reflection on it.&lt;br /&gt;
*Bug Fix - [[Comm array]] &amp;quot;turn on&amp;quot; missions should now work properly.&lt;br /&gt;
*The console at [[Humboldt Mines]] on [[Lyria]] should now have collision.&lt;br /&gt;
*Players should no longer be subjected to strong winds when moving around the CBD platforms at Lorville.&lt;br /&gt;
*Using an [[EMP]] against an NPC target for the [[SyncedsAssassination]] missions should now trigger the mission timer to start.&lt;br /&gt;
*Player&amp;#039;s negative [[virtue]] should now reset when completing a prison sentence legitimately allowing them to see more than just unlawful missions.&lt;br /&gt;
*EMPs should no longer bypass shields when used around a planet or moon.&lt;br /&gt;
*[[Black Market Kiosk]]s should now be present again at their intended locations.&lt;br /&gt;
*Fixed multiple areas in G-Loc Bar in Area18 causing players to get stuck in a fall animation.&lt;br /&gt;
*The character should no longer become invisible and unusable.&lt;br /&gt;
*Players should no longer spawn without their mobiGlas attached.&lt;br /&gt;
*Duplicate ships should no longer occasionally generate.&lt;br /&gt;
*aUEC should remain consistent after a character reset.&lt;br /&gt;
*aUEC should re main consistent from session to session.&lt;br /&gt;
*Fixed an issue that could cause players to lose collision and go into a no-clip state.&lt;br /&gt;
*Player should no longer be given a CrimeStat for not stopping for a security patrol and should correctly be given an infraction.&lt;br /&gt;
*There should no longer be a spot of missing texture at the [[Teasa Spaceport]] on Lorville.&lt;br /&gt;
*Duplicate/Static trams should no longer appear at landing zones.&lt;br /&gt;
*Autopilot should now correctly disengage after triggering it by flying into the restricted area.&lt;br /&gt;
*Players should no longer hear VOIP party or proximity chats globally.&lt;br /&gt;
*Female characters should no longer exit out of the Prospector&amp;#039;s bed on the wrong side.&lt;br /&gt;
*[[Authorized Execution Warrant]] missions from [[Hurston]] should no longer award the player with a Homicide crimestat&lt;br /&gt;
&lt;br /&gt;
==Technical==&lt;br /&gt;
&lt;br /&gt;
*Fixed 9 server crashes.&lt;br /&gt;
*Server deadlock fix.&lt;br /&gt;
*Fixed 18 client crashes.4&lt;/div&gt;</summary>
		<author><name>starcitizen.tools&gt;Facerafter</name></author>
	</entry>
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