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	<id>https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Patch_V0.8.1</id>
	<title>Update:Star Citizen Patch V0.8.1 - Revision history</title>
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	<updated>2026-05-01T16:57:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V0.8.1&amp;diff=175806&amp;oldid=prev</id>
		<title>PabloEscobar: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V0.8.1&amp;diff=175806&amp;oldid=prev"/>
		<updated>2023-12-07T17:16:26Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:16, 7 December 2023&lt;/td&gt;
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		<author><name>PabloEscobar</name></author>
	</entry>
	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V0.8.1&amp;diff=175805&amp;oldid=prev</id>
		<title>starcitizen.tools&gt;NoSpawnn: Add wikilink for Hangar Module</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V0.8.1&amp;diff=175805&amp;oldid=prev"/>
		<updated>2023-05-02T16:16:52Z</updated>

		<summary type="html">&lt;p&gt;Add wikilink for &lt;a href=&quot;/Hangar_Module&quot; title=&quot;Hangar Module&quot;&gt;Hangar Module&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData|version=0.8.1|buildnumber=95.38176|publishdate=2014-06-06|Prev=Star Citizen Patch V0.8|Next=Star Citizen Patch V0.8.2}}&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Today&amp;#039;s patch adds the [[Freelancer]] variants to the Hangar and gives backers a first look at the two [[The Next Great Starship|TNGS]] finalist ships! Vote for your favorite during the live TNGS broadcast, Saturday, June 7 at 3 PM PST.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;PLEASE NOTE:&amp;#039;&amp;#039;&amp;#039; Your [[Hangar Module|Hangar]] has temporarily been updated to Deluxe to display the TNGS finalists. The ships will be removed and your normal Hangar returned after the finale.&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
* Added upgraded base [[Freelancer]] and all variants to the [[Hangar Module]]&lt;br /&gt;
* Upgraded all backers to Deluxe Hangars so we can add the TNGS finalist ships&lt;br /&gt;
* Increased the size of production server and deployed servers with Google Compute&lt;br /&gt;
* Added Four Horseman&amp;#039;s – [[Aegis Dynamics]] – Redeemer – to all backer hangars&lt;br /&gt;
* Added Shard Collective&amp;#039;s – [[Origin Jumpworks]] – AX114 Boomslang – to all backer hangars&lt;br /&gt;
* Light polish and hookup work on [[The Next Great Starship]] ships for display in the hangar&lt;br /&gt;
* Add missiles to the freelancer_max&lt;br /&gt;
* Adjusted power consumption and the speed of the laser bolt for the [[Klaus &amp;amp; Werner|Klaus and Werner]] [[CF-007 Bulldog|CF007 Bulldog]]&lt;br /&gt;
&lt;br /&gt;
== Bugs Fixed ==&lt;br /&gt;
* Unable to access multiplayer with an account that contains the appropriate multiplayer game mode items&lt;br /&gt;
* Resolved an issue in multiplayer where the pilot enter animation would play every time you respawn&lt;br /&gt;
* Resolved an issue with the [[Hornet (series)|Hornet]]&amp;#039;s Gatling gun which would cause it to begin taking heat damage prior to reaching a critical heat state&lt;br /&gt;
* Resolved an issue with the AI firing their Gatling guns constantly until they were destroyed due to heat damage&lt;br /&gt;
* Resolved an issue with pilot animations becoming offset in the [[300i]] when viewed in 3rd person&lt;br /&gt;
* Resolved an issue which caused the animations for pitching up and down in the cockpit to be reversed.&lt;br /&gt;
* Resolved an issue which caused AI who were destroyed when the player blew up their engine and reactor to register as having committed suicide.&lt;br /&gt;
* Resolved an issue in multiplayer that would often cause a crash of the server and clients at the end of a round&lt;br /&gt;
* Corrected an issue with cooling on the 300i which could cause unintentional overheating under normal operating conditions&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
{{Link RSI|url=comm-link//13929-Star-Citizen-Patch-121|text=Star Citizen Patch V0.8.1}}&lt;/div&gt;</summary>
		<author><name>starcitizen.tools&gt;NoSpawnn</name></author>
	</entry>
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