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	<id>https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Patch_V1.0.1</id>
	<title>Update:Star Citizen Patch V1.0.1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://scwiki.hu/index.php?action=history&amp;feed=atom&amp;title=Update%3AStar_Citizen_Patch_V1.0.1"/>
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	<updated>2026-05-01T16:57:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V1.0.1&amp;diff=175774&amp;oldid=prev</id>
		<title>PabloEscobar: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V1.0.1&amp;diff=175774&amp;oldid=prev"/>
		<updated>2023-12-07T17:16:23Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:16, 7 December 2023&lt;/td&gt;
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		<author><name>PabloEscobar</name></author>
	</entry>
	<entry>
		<id>https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V1.0.1&amp;diff=175773&amp;oldid=prev</id>
		<title>starcitizen.tools&gt;TheBookfinder: Added internal links</title>
		<link rel="alternate" type="text/html" href="https://scwiki.hu/index.php?title=Update:Star_Citizen_Patch_V1.0.1&amp;diff=175773&amp;oldid=prev"/>
		<updated>2022-03-16T19:30:43Z</updated>

		<summary type="html">&lt;p&gt;Added internal links&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{PatchData|version=1.0.1|buildnumber=6991.91063|publishdate=2015-01-23|Prev=Star Citizen Patch V1.0.0|Next=Star Citizen Patch V1.0.1a}}&lt;br /&gt;
== ADDITIONS ==&lt;br /&gt;
*Weapons&lt;br /&gt;
**Added fuel system to [[missiles]]&lt;br /&gt;
**Added IR signal to missiles so they can appear on radar&lt;br /&gt;
*User Interface&lt;br /&gt;
**Added UI and HUD overlays to display location of missiles that have been fired&lt;br /&gt;
**Added [[:Category:Radars|radar]] icons to differentiate between friendly and enemy missiles&lt;br /&gt;
**Buggy has been added to the holotable UI&lt;br /&gt;
**Added drag and drop sorting to power management menu (F3) on some ships&lt;br /&gt;
**Added community request to allow ship roll to be bound to mouse input&lt;br /&gt;
**Added community request for invert option for analogue zoom&lt;br /&gt;
*Art&lt;br /&gt;
**Added new skins for the [[PTV|Greycat Buggy]]&lt;br /&gt;
&lt;br /&gt;
== Balance/Tweaks ==&lt;br /&gt;
*Ships&lt;br /&gt;
**[[:Category:Avenger series|Avenger]] mass increased&lt;br /&gt;
**Avenger maneuvering thruster values adjusted&lt;br /&gt;
**Avenger center of mass adjusted&lt;br /&gt;
**Adjusted [[:Category:Cutlass series|Cutlass]] thruster rotation speed&lt;br /&gt;
**[[Vanduul]] [[Glaive]] speed increased&lt;br /&gt;
**Corrected the amount of splash damage absorbed by [[Shield generators|shields]]&lt;br /&gt;
*Weapons&lt;br /&gt;
**Increased size and duration of chaff&lt;br /&gt;
**Increased amount of countermeasures per pod&lt;br /&gt;
**Flare lighting effect can now be seen further away&lt;br /&gt;
**Flares potency degrades with time&lt;br /&gt;
**Reduced missile ability to maintain its target&lt;br /&gt;
**Increased missile damage due to improvements made to shields&lt;br /&gt;
**Reduced acceleration of [[Rattler II|Rattler missile]] to extend fuel life&lt;br /&gt;
*User Interface&lt;br /&gt;
**Renamed &amp;quot;Controls&amp;quot; to say &amp;quot;Control Options&amp;quot;&lt;br /&gt;
**&amp;quot;Join&amp;quot; has been removed from the lobby UI since the &amp;quot;Launch&amp;quot; button has replaced its function&lt;br /&gt;
**When searching for a match, cancel and join will no longer display for players that are not the host&lt;br /&gt;
**Host can no longer cancel a search when a match is found&lt;br /&gt;
*Other tweaks&lt;br /&gt;
**Tweaked information that is reported to the leaderboards for changes in damage dealt and taken&lt;br /&gt;
**Updated some character animations for passing out and recovering from g-forces&lt;br /&gt;
**AI pilots will sometimes use a break away maneuver after using a flare to deflect a missile&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
*Ships&lt;br /&gt;
**Fixed a few issues where running towards the Avenger and using a door would result in an offset animation&lt;br /&gt;
**Avenger nose mount will now only accept the avenger [[Tigerstrike T-21 Gatling|Tigerstrike]]&lt;br /&gt;
**Fixed an issue where the Avenger&amp;#039;s Tigerstrike would continue to play ***weapons fire sounds when it runs out of ammunition&lt;br /&gt;
**Fixed an issue where the Avenger could only take damage from some directions&lt;br /&gt;
**Fixed some situations where the Avenger would deploy its landing gear while dogfighting&lt;br /&gt;
**Fixed an issue where [[Aurora LN]] would load in without a radar sphere&lt;br /&gt;
**Characters flying an Aurora LN and [[Aurora LX|LX]] now show g-force animations while flying&lt;br /&gt;
**[[:Category:Mustang series|Mustang]] turret weapons are now bound to the correct weapons group&lt;br /&gt;
**[[Mustang Delta]] rockets will now explode when hitting 300 series ships&lt;br /&gt;
**Mustangs will no longer give the &amp;#039;forced error&amp;#039; message when destroyed&lt;br /&gt;
**[[:Category:F7 Hornet series|Hornet]] ladders will now have footstep audio when entering and exiting ship&lt;br /&gt;
**Hornets have had their missing missile rack returned to them&lt;br /&gt;
**Fixed an issue where the Hornet would fire its weapons through its nose at extreme angles&lt;br /&gt;
**Fixed an issue where the Hornet computer would say &amp;quot;Chaff offline&amp;quot; when activating chaff&lt;br /&gt;
**Fixed an issue that allowed for a [[Gladius]] to be flown in free flight&lt;br /&gt;
**Fixed an issue with Cutlass landing gear not deploying when near landing pad&lt;br /&gt;
**Characters flying a Cutlass will now show g-force animations while flying&lt;br /&gt;
**Fixed an issue that caused the Cutlass to be missing its turret&lt;br /&gt;
**Fixed multiple objects in the base [[Freelancer]] variant that could not be used&lt;br /&gt;
*Weapons&lt;br /&gt;
**Fixed an issue where flares would only spawn client side&lt;br /&gt;
**Missiles will now detonate when they reach a flare&lt;br /&gt;
**Fixed an issue where rattler engine flare would drop out at large distances&lt;br /&gt;
**Fixed an issue where rattler missiles would not separate into their second stage in multiplayer&lt;br /&gt;
**Missile icons in the HUD now properly reflect the type of lock the missile uses&lt;br /&gt;
**Fixed a UI issue where changing power management tabs would show incorrect shield information if custom shield values were in use&lt;br /&gt;
**Fixed some of the issues that would cause a &amp;#039;forced error&amp;#039; when killing opponents with missiles or ballistic weapons&lt;br /&gt;
**Fixed an issue where the Tigerstrike would continue to play weapons fire sounds when it runs out of ammunition&lt;br /&gt;
*User Interface&lt;br /&gt;
**Blank chat messages can no longer be sent while dogfighting&lt;br /&gt;
**Closing chat while dogfighting now clears text from the entry field&lt;br /&gt;
**Holotable item stacks will no longer move position in the item list when they are used&lt;br /&gt;
**Entering a lobby will no longer request all the information from an accounts contact list at the same time&lt;br /&gt;
**Toggling gimbal lock and virtual joystick no longer resets virtual center of the screen&lt;br /&gt;
**Added a space between &amp;#039;New&amp;#039; and &amp;#039;Horizon&amp;#039; for the Old Vanderval race map&lt;br /&gt;
**Fixed an issue where changing the game mode in a lobby would reset a players ship choice&lt;br /&gt;
*Gameplay&lt;br /&gt;
**Fixed an issue where self-destructing would count as a final kill&lt;br /&gt;
**Fixed players being unable to connect to Vanduul Swarm Coop&lt;br /&gt;
*Other fixes&lt;br /&gt;
**Fixed an issue where getting inside the buggy would sometimes teleport characters outside of the hangar&lt;br /&gt;
**Fixed the attachment point for the characters hair&lt;br /&gt;
**Second story Self Land [[Hangar Module|hangar]] bay doors now have audio when opened and closed&lt;br /&gt;
**Fixed an issue where the camera would snap to a scene of stars when sitting in pilot chairs or ship beds&lt;br /&gt;
**Fixed some flickering asteroids&lt;br /&gt;
&lt;br /&gt;
== KNOWN ISSUES ==&lt;br /&gt;
*[[350r]] will sometimes spawn with damaged components&lt;br /&gt;
*350r is unable to have a Talon Stalker Twin Rack mounted on it in the holotable&lt;br /&gt;
*Avenger maneuvering effects are green&lt;br /&gt;
*Aurora weaponry is not venting heat&lt;br /&gt;
*[[Mustang Beta]] can have one of the doors in the cabin float above it if it&amp;#039;s used&lt;br /&gt;
*Back seat of the super hornet cannot be exited&lt;br /&gt;
*All ships aside from the Hornet are missing ship trails when carrying a Core&lt;br /&gt;
*Several ships are having radar visibility issues due to the helmet blocking the view&lt;br /&gt;
*Freelancer loading ramp has no collision&lt;br /&gt;
*Ballistic weapons will sometimes be missing ammunition when loading into a match (deleting the user folder fixes this)&lt;br /&gt;
*Missiles have a small portion of the ship targeting UI on them after being launched&lt;br /&gt;
*Character will sometimes spawn with the helmet on backwards&lt;br /&gt;
*Paint objects in the holotable are placeholder&lt;br /&gt;
*Loading back into a lobby will reset the ship selection to its default (sometimes this doesn&amp;#039;t happen visually but still happens on the backend)&lt;br /&gt;
*The first player in Team 1 duplicates when the last non-ready player readies up for Capture the Core and Squadron Battle game modes&lt;br /&gt;
*Ship selection resets to default the 2nd time a player loads into a game mode in the same lobby&lt;br /&gt;
*Attempting to kick a player from the lobby as they quit out will generate Lobby Error 8, loading into a public lobby again will hang the game on a black screen&lt;br /&gt;
*Using the [[Arena Commander]] menu in a ship, entering a match, and loading back into the hangar will cause lobby errors&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
{{Link RSI|url=comm-link//14452-Star-Citizen-Patch-V101|text=Star Citizen Patch V1.0.1}}&lt;/div&gt;</summary>
		<author><name>starcitizen.tools&gt;TheBookfinder</name></author>
	</entry>
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