Update:Star Citizen Alpha 3.12.0a: Difference between revisions

Star Citizen build released on 2020-12-23
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Latest revision as of 17:08, 7 December 2023

Released
2020-12-23 - 3 éve ago

Alpha Patch 3.12.0a has been released to LIVE!

Database Reset: YES Long Term Persistence: Enabled

Known issues

  • When logging into some commodity and refinery kiosks, they can display incorrect Commodity Information and Prevent Sales

Workaround: Try other trade terminals at a different location. Test relogging and trying again. Area18 specifically will error and fail in the Admin Office trade terminals

  • Player is unable to activate mining consumables (Workaround: Toggling scan mode allows consumables to be used)

Workaround: Using the consumables from a different player in the mining seats will work. If you are working alone with the Mole and leave the pilot seat to use a turret, toggling scan mode will help force consumables to work.

  • Illegal drug terminals are missing from their intended locations in rest stops

Workaround: We have temporarily added Slam sell inventories to two junk sites in the PU

  • Player eyes are extra reflective in video
  • Select CRU series station external elevators are missing (CRU-L1 and CRU-L5)
  • The shopkeepers of both Live Fire Weapons and Garrity Defense are stood away from their desks
  • Being arrested with both utility slots occupied causes the player to respawn in prison with a broken multi-tool

Feature updates

Gameplay

  • Balance pass on mission payouts to make them more rewarding
  • Updated NorthRock group bounty price and made them local to systems
  • Changed it so if a bounty hunter kills a PVP bounty the mission is withdrawn rather than failed for any other hunter players with that mission
  • Added warning to refinery terminal letting players know that unselected materials from a ship will be discarded when creating a job
  • Interim pricing adjustment on restocking ship ordnance (Missiles, torpedoes, and Countermeasures)
  • Decreased min and max insurance claim wait times for non starter ships
  • Made interim tuning changes to EVA movement that will allow you to turn more easily and also arrest any spin caused by collision more quickly
  • Increased the drop shadow amount on the ship mining UI

Core tech

  • Updated settings steps in options menu for tobii eye head ratio to 0.01

Major bug fixes

  • Ship Canopies should no longer open and close randomly without player input
  • Fixed an issue causing the Talon engines to overheat and ship to lose power when powering up.
  • Corrected the Constellation increase in hull health that came with 3.12.0 to the correct intended amounts
  • Holiday boxes should now be able to be sold
  • ASOP spawned ship assets should no longer load slowly when first connecting to a server
  • There should no longer be 2 AI NPC's standing behind the guild office desk at mining shop on refinery decks
  • Fixed an issue that was causing some players to infinitely load while joining the PU
  • Fixed an issue causing players to sometimes get stuck on the splash screen when loading into the game
  • Fixed an issue causing some clients to not receive the full member list in global channel
  • Fixed an issue causing Shadows cast by the light from the Stanton star to pop in and out while in cities
  • The Talon weapon rack has should now have a prompt to close it after it has been opened
  • Fixed an issue causing some players to see a pixelated film grain when it was disabled
  • A blank contract available notification should no longer be displayed during game play
  • Fixed visarea issues when using turrets in most ships
  • Fixed the Pitch Ladder not being aligned properly in Mixed Mode
  • Lorville cinematic music should now play correctly
  • Player will now still send a video feed in a FOIP call if the player does not have a mic.
  • Miles Eckhart will no longer have a long pause after the player sits down
  • Fixed an issue causing certain keybinds to not be removable
  • Assaulting Vehicle infraction should no longer be applied instantly so that it can be forgiven
  • Numerous assets and structures should no longer fail to load in each of the classic race maps
  • Account resets should no longer sometimes fail and lead to multiple issue such as all ships being doubled in game
  • Fixed an issue in Arena Commander causing players to display on the same team.
  • Players should no longer be able to equip an extra weapon to the left wing on the Aegis Gladius in the VMA
  • Fixed an issue causing the 890j missions to not pay as much as intended
  • Fixed another issue causing blank contract available messages to appear on screen
  • There should no longer be placeholder text for the paints for the Talon and Talon Shrike in the VMA
  • Aegis Hammerhead BIS edition should now be available in game
  • Aegis Reclaimer BIS edition should now be available in game
  • Fixed an issue causing Arena Commander and Star Marine UI to be offset on widescreen monitors

Technical

  • Fixed 11 Client crashes
  • Fixed 7 Server crashes
  • Backend service optimizations