- 11:14, 1 June 2024 Sabre series/Paints (hist | edit) [7,791 bytes] PabloEscobar (talk | contribs) (Created page with "{{InfoboxNeue |title=Sabre series paints |image=Sabre series paints.png |label1 = Vehicle Manufacture |content1 = Aegis Dynamics |label2 = |content2 = Compatible vehicles |label3 = |content3 = Sabre |label4 = |content4 = Sabre "Comet" |label5 = |content5 = Sabre Firebird |label6 = |content6 = Sabre Raven <!-- End Infobox -->}} These hull skins, more commonly referred to as '''"Paints"''', are liveries specifically created for the '''Sabre series...") Tag: Visual edit
- 11:02, 1 June 2024 Drift(quantum drive) (hist | edit) [0 bytes] PabloEscobar (talk | contribs) (Created page with "{{Item |uuid = c933bab5-5eec-42fe-ae83-b2c5ff91502f |name = Drift |image = QuantumDrive-RACO-Drift.jpg |manufacturer = RACO }} The '''Drift''' is a size 1 grade C stealth quantum drive manufactured by RAMP Corporation.<ref name="ig3191">{{Cite game|build=Alpha 3.19.1|text=In-game survey|accessdate=2023-06-28}}</ref> == Description == <blockquote>Built to keep heat and signature levels low, the Drift quantum drive from RAMP Corporation...")
- 15:51, 30 May 2024 Teszt (hist | edit) [0 bytes] PabloEscobar (talk | contribs) (Created page with "==Acquisition== {{Vehicle availability}}") Tag: Visual edit
- 16:07, 29 May 2024 2789 (hist | edit) [4,185 bytes] PabloEscobar (talk | contribs) (Created page with "{{Prevnext|prev=2788|next=2790}}{{Infobox year | name = 2789 | image = ColdWar.jpg | century = 28th Century | regime = United Empire of Earth | humanleader = Linton Messer | xianera = Third Imperial Age | xianleader = Twayng Kray | conflict = Xi'an-Human Cold War | conflict2...")
- 15:46, 29 May 2024 Star Citizen Alpha 3.23.1a (hist | edit) [239 bytes] PabloEscobar (talk | contribs) (Created page with "{{PatchData | buildnumber = | Prev = Star Citizen Alpha 3.23.1 | Next = Star Citizen Alpha 3.23.2 | publishdate = | version = 3.23.1a | image = }} A '''Star Citizen Alpha 3.23.1a''' a ''Star Citizen'' közelgő kisebb frissítése.")
- 14:38, 27 May 2024 Drake DefenseCon 2953 (hist | edit) [2,041 bytes] PabloEscobar (talk | contribs) (Created page with "{{InfoboxNeue |title = Drake DefenseCon 2953 |image = Ilw-2953-logo-drake-footer.webp |label1 = Event Type |content1 = In-game |label2 = Subtype |content2 = Drake Interplanetary Defence Convention |label3 = Organizer |content3 = Drake Interplanetary |label4 = Location |content4 = Riker Memorial Spaceport |label5 = Date start |content5 = {{End date|2953|05|27|sctime=yes}} |label6 = Date end |content6 = {{End date|2953|05|28|sctime=yes}} |label7 = Concept Sales |co...")
- 18:15, 25 May 2024 Crytek v Cloud Imperium Games (hist | edit) [21,689 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|Star Citizen loading screen in 2015 '''Crytek GmbH v. Cloud Imperium Games Corp and Roberts Space Industries Corp''' was a lawsuit brought by Crytek for copyright infringement and breach of contract. The lawsuit was based on the General Licence Agreement (GLA) that both parties signed, with Crytek asking for direct and indirect damages as well as a permanent injunction against further use of the CryEngine in any...") Tag: Visual edit
- 18:14, 25 May 2024 CryEngine (hist | edit) [5,842 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|Star Citizen loading screen in 2015'''CryEngine''' is a game engine designed by game developer Crytek. It has been used in all of Crytek titles starting with ''Far Cry'', and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including ''Sniper: Ghost Warrior 2'' and ''SNOW''. Warhorse Studios uses a modifie...") Tag: Visual edit
- 17:07, 24 May 2024 Wing Commander (movie) (hist | edit) [3,400 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|Theatrical release poster '''Wing Commander''' is a 1999 science fiction movie<ref>[https://www.imdb.com/title/tt0131646/ imdb: Wing Commander]</ref> loosely based on the Chris Roberts ''Wing Commander'' games. In late 1997 Digital Anvil, the company founded by Chris Roberts, acquired the live action feature film rights to the ''Wing Commander'' series from Elec...")
- 17:07, 24 May 2024 Bl!nk Media International (hist | edit) [3,042 bytes] PabloEscobar (talk | contribs) (Created page with "'''Bl!nk Media International Ltd''' is a game development studio in which Chris Roberts was Chief Creative Officer from August 2008 to October 2011.<ref name=":0">[https://www.linkedin.com/in/chris-roberts-35113239/ Chris Roberts], Linkedin</ref> ==Wing Commander project== A Wing commander project was being planned at Bl!nk Media International in 2011, however it did not see the light of day. In April 2011 a news article quoted Chris Roberts of Bl!nk Media Internat...")
- 17:06, 24 May 2024 2020 (hist | edit) [26,892 bytes] PabloEscobar (talk | contribs) (Created page with "thumb The development of ''Star Citizen'' is ongoing; beginning with the start of crowdfunding and continuing today. The following sections show the features and mechanics added to ''Star Citizen'' in each year and month, as well as the major tasks undertaken by the different studios. ==Early thoughts== In 2011 Chris Roberts wanted to do another game, possibly under the Wing Commander...") Tag: Disambiguation links
- 16:20, 24 May 2024 Sabre Firebird (hist | edit) [9,451 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox vehicle | uuid = b9bc6679-81ad-472b-8b98-866c72fe6a89 | image = Sabre Firebird flying through clouds with sun behind - Cropped.jpg | name = Sabre Firebird | manufacturer = AEGS | size = small | mincrew = 1 | maxcrew = 1 | series = Sabre | productionstate...")
- 15:31, 19 May 2024 2021 (hist | edit) [26,609 bytes] PabloEscobar (talk | contribs) (Created page with "thumb The development of ''Star Citizen'' is ongoing; beginning with the start of crowdfunding and continuing today. The following sections show the features and mechanics added to ''Star Citizen'' in each year and month, as well as the major tasks undertaken by the different studios. ==Early thoughts== In 2011 Chris Roberts wanted to do another game, possibly under the Wing Commander...") Tag: Disambiguation links
- 12:57, 17 May 2024 MPUV Tractor (hist | edit) [1,445 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox vehicle | uuid = | name = MPUV-1T | image = | size = snub | series = MPUV | manufacturer = ARGO | productionstate = Active production | productionstatedesc = Scheduled for Alpha 3.23.1 | mincrew = 1 | maxcrew = 1 | developedfrom...")
- 12:55, 17 May 2024 Ursa Medivac (hist | edit) [5,555 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox vehicle |uuid = |image = |name = Ursa Medivac |manufacturer = RSI |size = vehicle |mincrew = 1 |maxcrew = 1 |series = Ursa |productionstate = Active production |productionstatedesc = Scheduled for Alpha 3.23.1 }} The RSI '''Ursa Medivac''' is a medical ground vehicle. == Features == == Specifications == == Model == ===Series variants=== == Acquisition == == See also == * [https://youtu.be/YtbvV8FrtvY?t=405 Inside Sta...")
- 09:28, 17 May 2024 Star Citizen Alpha 3.23.2 (hist | edit) [256 bytes] PabloEscobar (talk | contribs) (Created page with "{{PatchData | buildnumber = | Prev = Star Citizen Alpha 3.23.1 | Next = Star Citizen Alpha 4.0.0 | publishdate = | futurerelease = yes | version = 3.23.2 | image = }} '''Star Citizen Alpha 3.23.2''' is an upcoming minor update for ''Star Citizen''.")
- 15:27, 16 May 2024 2018 (hist | edit) [26,609 bytes] PabloEscobar (talk | contribs) (Created page with "thumb The development of ''Star Citizen'' is ongoing; beginning with the start of crowdfunding and continuing today. The following sections show the features and mechanics added to ''Star Citizen'' in each year and month, as well as the major tasks undertaken by the different studios. ==Early thoughts== In 2011 Chris Roberts wanted to do another game, possibly under the Wing Commander...") Tag: Disambiguation links
- 11:58, 16 May 2024 Update:Star Citizen Alpha 3.23.2 (hist | edit) [256 bytes] PabloEscobar (talk | contribs) (Created page with "{{PatchData | buildnumber = | Prev = Star Citizen Alpha 3.23.1 | Next = Star Citizen Alpha 4.0.0 | publishdate = | futurerelease = yes | version = 3.23.2 | image = }} '''Star Citizen Alpha 3.23.2''' is an upcoming minor update for ''Star Citizen''.")
- 11:58, 16 May 2024 Star Citizen Alpha 3.23.1 (hist | edit) [353 bytes] PabloEscobar (talk | contribs) (Created page with "{{PatchData | buildnumber = | Prev = Star Citizen Alpha 3.23.0 | Next = Star Citizen Alpha 3.23.2 | publishdate = | futurerelease = yes | version = 3.23.1 | image = }} '''Star Citizen Alpha 3.23.1''' is an upcoming minor update for ''Star Citizen''.")
- 16:57, 13 May 2024 Pulse series/Paints (hist | edit) [6,035 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox vehicle |title=Pulse series paints |image=Pulse series paints.png |label1 = Vehicle Manufacture |content1 = Mirai |label2 = |content2 = Compatible vehicles |label3 = |content3 = Pulse |label4 = |content4 = Pulse LX <!-- End Infobox -->}} These hull skins, more commonly referred to as '''"Paints"''', are liveries specifically created for the '''Pulse series''' vehicles, manufactured by Mirai. At present, these liveries can be swapped using t...")
- 17:36, 7 May 2024 Pulse LX (hist | edit) [3,689 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox vehicle | uuid = | name = Pulse LX | image = File:Mira_Pulse_LX_01.png | size = snub | manufacturer = MRAI | series = Pulse | productionstate = Active production | productionstatedesc = In Alpha 3.23.0 | maxcrew = 1 | pledgecost = | orig...")
- 17:33, 7 May 2024 Pulse (hist | edit) [4,401 bytes] PabloEscobar (talk | contribs) (Created page with "{{Vehicle Infobox | uuid = | name = Pulse | image = File:Mirai_Pulse_WiP.png | size = snub | manufacturer = MRAI | series = Pulse | productionstate = Active production | productionstatedesc = In Alpha 3.23.0 | maxcrew = 1 | pledgecost = | original...")
- 17:26, 7 May 2024 Invictus Launch Week 2954 (hist | edit) [6,138 bytes] PabloEscobar (talk | contribs) (Created page with "{{See also|Invictus Launch Week}} {{Prevnext|prev=Invictus Launch Week 2953|prevDesc=Previous year|next=Invictus Launch Week 2955|nextDesc=Next year}} {{InfoboxNeue |title = Invictus Launch Week 2954 |image = Invictus Launch Week 2954 trailer snapshot 00.30.766.jpg |label1 = Event type |content1 = In-game |label2 = Subtype |content2 = Navy promotion week |label3 = Organizer |content3 = United Empire of Earth Navy |label4 = Location |content4 = Bevic Convention Cent...")
- 17:26, 7 May 2024 2015 (hist | edit) [26,528 bytes] PabloEscobar (talk | contribs) (Created page with "thumb The development of ''Star Citizen'' is ongoing; beginning with the start of crowdfunding and continuing today. The following sections show the features and mechanics added to ''Star Citizen'' in each year and month, as well as the major tasks undertaken by the different studios. ==Early thoughts== In 2011 Chris Roberts wanted to do another game, possibly under the Wing Commander...") Tag: Disambiguation links
- 14:58, 9 April 2024 Hungarian Space Corporation (hist | edit) [3,537 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|375x375px|left A HSC egy Star Citizen Organization (magyarul Klán). Tagjainkhoz számos országból csatlakoztak már, de mind Magyarul beszélünk. Célunk a Magyar Star Citizen - és játékos - közösség erősitése. Heti rendszerességel szervezük eseményeket, amihez bárki csatlakozhat, aki ellátogat a Discord csatornánkra. [(https://discord.com/invite/Zpm5XGr48B|Discord link)] Néha örülünk, néha bosszankodunk, de a Star Citiz...")
- 15:06, 8 April 2024 Kezdők kézikönyve (hist | edit) [8,605 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|Kezdők kézikönyve ⚠️⚠️ A kézikönyv tartalma a hivatalos Star Citizen angol nyelvű discordjáról származik. A fordításra és a tartalom elhelyezésére az engedélyt a CIG adta meg a HSC részére. A magyar fordítást és szerkesztést végezte: PabloEscobar ⚠️⚠️")
- 16:47, 16 March 2024 Overdrive Initiative (hist | edit) [698 bytes] PabloEscobar (talk | contribs) (Created page with "{{Spoiler}} '''Operation Overdrive''' (also known as the '''Overdrive Initiative''') is an initiative by the Civilian Defense Force where players aid in preventing XenoThreat hostilities in Stanton.<ref name="datamine3221">{{Cite game|text=Datamine|build=Alpha 3.22.1|accessdate=2024-02-14}}</ref> == Events == * Overdrive Initiative: PRIORITY TARGETS * Overdrive Initiative: XENOTHREAT SURVEILLANCE * Overdrive Initiativ...")
- 16:37, 16 March 2024 F7 Hornet Mk II series/Paints (hist | edit) [4,622 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox temp |title=F7 Hornet Mk II |image=F7 Hornet Mk II series paints.png |row 1 title= Vehicle Manufacture |row 1 info= Anvil Aerospace |row 2 title= |row 2 info= Compatible vehicles |row 3 title= |row 3 info= F7A Hornet Mk II |row 4 title= |row 4 info= F7C Hornet Mk II <!-- End Infobox -->}} These hull skins, more commonly referred to as '''"Paints"''', are liveries specifically created for the '''F7 Hornet Mk II series''' vehicles, manufactured by...")
- 08:59, 14 March 2024 Jumptown (event) (hist | edit) [2,037 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|341x341px|Jumptown 2.1 Updated Drug Lab location '''Jumptown''' (also known as '''Jumptown 2.1''') is a Dynamic event in ''Star Citizen'' focusing on the capture and selling or return of illegal drugs. == Participation in Jumptown == Participation in Jumptown can be undertaken in two ways, lawful or unlawful. Both options have the same over-all objective, but are completed in different wa...") originally created as "Jumptown 2.1"
- 08:13, 14 March 2024 Echo Island (hist | edit) [761 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox location | name = Echo Island | image = Hurston-echo-island.webp | type = Landmark | classification = Drug lab | system = Stanton | locatedtype = On | locatedname = Hurston | habitable = Yes | population = | affiliation1 = | starmapurl...")
- 16:39, 6 March 2024 Wildstar Racing (hist | edit) [1,722 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox Organization |Name = Wildstar Racing |Image = Wildstar Racing - JP1104.svg |Headquarters = Reisse, Rhetor system |Type = Racing organization and certification |Parent = |Founded = 2811 |Founder = |Leader = Tosko Nunnar, President |Focus = |Predecessor = |Successor = }} '''Wildstar Racing''' started as a small Spectrum channel where racing enthusiasts would share vids of themselves racing on their favorite local tracks. Since then, they have gr...")
- 16:38, 6 March 2024 The Snake Pit (hist | edit) [2,113 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox location | name = The Snake Pit | image = Snake Pit Alpha 3.17.2.jpg | type = Landmark | classification = Racetrack | system = Stanton | locatedtype = On | locatedname = Clio | habitable = No | population = | founded = | affiliation1...")
- 16:38, 6 March 2024 Update:Star Citizen Alpha 3.22.1 (hist | edit) [711 bytes] PabloEscobar (talk | contribs) (Created page with "{{PatchData | buildnumber = | Prev = Star Citizen Alpha 3.22.0a | Next = Star Citizen Alpha 3.23.0 | publishdate = | futurerelease = yes | version = 3.22.1 | image = }} '''Star Citizen Alpha 3.21.1''' is an upcoming minor update for ''Star Citizen''. It will introduce a new Experimental Mode to Arena Commander featuring Grav-lev vehicles racing through 5 new maps: The Snake Pit, The Snake Pit (Reverse), Clio Islands, Rivers Edge and [[Shifting Sands]...")
- 16:34, 6 March 2024 Wing Commander (series) (hist | edit) [3,449 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|Wing Commander I logo '''Wing Commander''' is a franchise consisting of space combat simulation video games from Origin Systems, an animated television series, a Wing Commander movie, a collectible card game, a series of novels, and action figures. In 1987, Chris Roberts joined Origin Systems. In 1990, Roberts developed Wing Commander, which set a new standard in PC g...")
- 16:33, 6 March 2024 Amazon Lumberyard (hist | edit) [3,708 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|Amazon Lumberyard logo'''Amazon Lumberyard''' is a cross-platform game engine developed by Amazon and based on CryEngine, used to develop ''Star Citizen'' and ''Squadron 42''. It replaces CryEngine and became the foundation of Star Engine. == Background == Since the beginning of the project, Cloud Imperium Games (CIG) had to make a huge number of changes to the CryEngine code and tech to enable CIG to deliver ''Star...")
- 16:32, 6 March 2024 First Person Universe (hist | edit) [756 bytes] PabloEscobar (talk | contribs) (Created page with "thumb|'''First Person Universe''' is the design decision by Cloud Imperium Games to have players experience the Star Citizen universe in first person, and to limit the third person view. Players aren’t playing a spaceship or as a floating camera, they are controlling a character who is flying a ship or interacting with the world.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/14697...") Tag: Visual edit: Switched
- 16:29, 6 March 2024 Update:Star Citizen Alpha 3.23.0 (hist | edit) [6,778 bytes] PabloEscobar (talk | contribs) (Created page with "{{PatchData | buildnumber = | Prev = Star Citizen Alpha 3.22.1 | Next = Star Citizen Alpha 4.0.0 | publishdate = | futurerelease = yes | version = 3.23.0 | image = }} right|thumb '''Star Citizen Alpha 3.23.0''' is an upcoming major update for Star Citizen. This update will purportedly bring multiple gameplay updates to players, including a Starmap and mobiGlass rework, FPS Map System, Personal and Instanced Hangars, F...")
- 16:28, 6 March 2024 VFG Hangar (hist | edit) [723 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox Item | Name = VFG hangar | Image = Sc-vfgindustrial-00006.png | Manufacturer = VFGI <!-- VFG Industrial --> | Type = Hangar | Mass = | Usage = | UEC Cost = | REC Cost = | Range = | Whitley Rating = | Ammo Count = | Rate = | Overheat Time = | Cool Time = | Power Drain = | IR Signature = }} The '''VFG hangar''' is a rugged hangar module designed and built by VFG Industrial, a subsidiary of ArcCorp, for extreme environments lik...")
- 16:27, 6 March 2024 Revel & York Hangar (hist | edit) [699 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox Item | Name = Revel & York hangar | Image = Stuart-lee-revel-york-hangar03.jpg | Manufacturer = REYO <!-- Revel & York --> | Type = Hangar | Mass = | Usage = | UEC Cost = | REC Cost = | Range = | Whitley Rating = | Ammo Count = | Rate = | Overheat Time = | Cool Time = | Power Drain = | IR Signature = }} The '''Revel & York hangar''' is a high-end hangar module designed and built by Revel & York with luxury and aesthetics in mind...")
- 16:26, 6 March 2024 Aeroview Hangar (hist | edit) [767 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox Item | Name = Aeroview hangar | Image = Jussi-keteli-jketeli-ht-hangars-0005-l2.jpg | Manufacturer = AEHA <!-- Aeroview --> | Type = Hangar | Mass = | Usage = | UEC Cost = | REC Cost = | Range = | Whitley Rating = | Ammo Count = | Rate = | Overheat Time = | Cool Time = | Power Drain = | IR Signature = }} The '''Aeroview''' is a "business class" hangar module designed and built by Aeroview, a subsidiary of Shubin Interstellar...")
- 16:24, 6 March 2024 SELF-LAND Hangar (hist | edit) [682 bytes] PabloEscobar (talk | contribs) (Created page with "{{Infobox Item | Name = SELF-LAND Hangar | Image = Jack-kirkham-jackkirkham-hangars-02.jpg | Manufacturer = SELA <!-- SELF-LAND --> | Type = Hangar | Mass = | Usage = | UEC Cost = | REC Cost = | Range = | Whitley Rating = | Ammo Count = | Rate = | Overheat Time = | Cool Time = | Power Drain = | IR Signature = }} The '''SELF-LAND Hangar''' is a budget hangar module designed and built by SELF-LAND with affordability in mind<ref name="GGHM">...")