The Vehicle Pipeline (also known as Ship Pipeline) is the process employed by Cloud Imperium Games to create and update vehicles. The main stages of the Vehicle Pipeline are design, concept phase, whitebox, greybox, final phase and flight preparation, although the last part is sometimes further subdivided. The details of this process have been discussed in an Around The Verse development video in 2017.[1] It is a continuous revolving process.[2]
Gold standard
Gold standard pass is to finish the vehicle as complete to the features that is in game in 2021. It includes:[2]
- Cockpit button placements and animations
- Metrics passes on characters and items
- Exposing vehicle components
- Lighting passes
- Material passes
Name | Manufacturer | Status | Patch |
---|---|---|---|
Gladius | Aegis Dynamics | Implemented | Alpha 3.13.0 |
Sabre | Aegis Dynamics | Implemented | Alpha 3.14.0 |
Retaliator | Aegis Dynamics | In production | N/A |
A2 Hercules Starlifter | Crusader Industries | Implemented | Alpha 3.15.0 |
Ares Inferno | Crusader Industries | Implemented | Alpha 3.15.1 |
Ares Ion | Crusader Industries | Implemented | Alpha 3.15.1 |
C2 Hercules Starlifter | Crusader Industries | Implemented | Alpha 3.13.1 |
M2 Hercules Starlifter | Crusader Industries | Implemented | Alpha 3.13.1 |
Cutlass | Drake Interplanetary | In production | N/A |
600i | Origin Jumpworks | In production | N/A |
PTV | Greycat Industrial | In production | N/A |
References
- ↑ Around the Verse - Ship Pipeline Pt. 1 - Concept to Greybox. Transmission - Comm-Link
- ↑ 2.0 2.1 Inside Star Citizen: Physician Admission | Summer 2021
Ez a cikk egy rövidített változat.
This article needs some ❤️! You can help the Star Citizen Wiki by expanding it. See Category:Article stubs for other pages that needs expansion.