(Redirected from Suckerpunch)
Suckerpunch Cannon | ||
---|---|---|
Manufacturer | Joker Engineering (JOKR) | |
Type | Distortion Cannon | |
Size | S1 | |
Mass | Error: no local variable "Mass" has been set. kg | |
Hit points | Error: no local variable "HP" has been set. | |
Range | Error: no local variable "Range" has been set. m | |
Ammo count | Error: no local variable "Ammo" has been set. rounds | |
Total damage | Expression error: Unexpected < operator. per second | |
Distortion damage | Error: no local variable "DistortionDamage" has been set. per shot | |
Physical damage | Error: no local variable "PhysicalDamage" has been set. per shot | |
Energy damage | Error: no local variable "EnergyDamage" has been set. per shot | |
Firing rate | Error: no local variable "WeaponRate" has been set. shots/min | |
Max. penetration | Error: no local variable "AmmoPenetration" has been set. m | |
Overheat time | Expression error: Unexpected < operator. s | |
Cool time | Expression error: Unexpected < operator. s | |
IR signature | Error: no local variable "IRMultiplier" has been set. |
The Joker Suckerpunch Cannon is a size 1 short-range distortion cannon that drains your target's power supply rather than damaging the physical body of the ship, making it ideal for law-enforcement or other applications.[1][2]
In-game description
The geniuses over at Joker have done it again. The Suckerpunch Distortion autocannon is a long-range weapon that drains your target's power supply rather than damaging the physical body of the ship, making it ideal for law-enforcement or other applications.
Development
The Suckerpunch Cannon was reworked and released in Alpha 3.4.[3] It was originally scheduled to release in Alpha 3.2, then rescheduled to Alpha 3.3 and subsequently Alpha 3.4.[citation needed]
Gallery
References
- ↑ In-game description 3.10.0
- ↑ Arena Commander Manual 1.0 V6
- ↑ Star Citizen Alpha 3.4.0 patch notes. Spectrum