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{{For|the dynamic event|Jumptown (event)}} | |||
{{Infobox location | {{Infobox location | ||
| name = Jumptown | | name = Jumptown | ||
| image = Jumptown | | image = Jumptown-daymar.webp | ||
| type = Landmark | | type = Landmark | ||
| classification = Drug lab | | classification = Drug lab | ||
| system = Stanton | | system = Stanton | ||
| locatedtype = On | | locatedtype = On | ||
| locatedname = | | locatedname = Daymar | ||
| habitable = Yes | | habitable = Yes | ||
| population = | | population = | ||
| affiliation1 = | | affiliation1 = | ||
| starmapurl = <!-- URL of ARK Starmap --> | | starmapurl = <!-- URL of ARK Starmap --> | ||
}} | }} | ||
'''Jumptown''' is | '''Jumptown''' is a drug lab outpost on [[Daymar]]. | ||
==Visitor information== | ==Visitor information== | ||
{|class="wikitable" | {| class="wikitable" | ||
!style="text-align:center; | ! colspan="3" style="text-align:center;" |<u>Details</u> | ||
|- | |- | ||
|rowspan="2" style="vertical-align:middle;" |'''Travel''' | | rowspan="2" style="vertical-align:middle;" |'''Travel''' | ||
|Map marker | |Map marker | ||
|✓ | | ✓ | ||
|- | |- | ||
|Quantum marker | |Quantum marker | ||
|✓ | |✓ | ||
|- | |- | ||
|rowspan="1" style="vertical-align:middle;" |'''Hazards''' | | rowspan="1" style="vertical-align:middle;" |'''Hazards''' | ||
| | | | ||
| | | colspan="2" rowspan="1" |Extreme cold | ||
|- | |- | ||
|rowspan="4" style="vertical-align:middle;" |'''Control''' | | rowspan="4" style="vertical-align:middle;" |'''Control''' | ||
|Jurisdiction | | Jurisdiction | ||
|[[Crusader]] | |[[Crusader]] | ||
| | | | ||
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|} | |} | ||
{|class="wikitable" | {| class="wikitable" | ||
!style="text-align:center; | ! colspan="6" style="text-align:center;" |<u>Landing accomodation</u> | ||
|- | |- | ||
|'''Pads''' | |'''Pads''' | ||
|style="text-align:center; | | colspan="4" style="text-align:center;" |Unavailable | ||
|- | |- | ||
|'''Surface landing''' | |'''Surface landing''' | ||
|style="text-align:center; | | colspan="4" style="text-align:center;" |Available | ||
|} | |} | ||
===Services=== | ===Services=== | ||
{|class="wikitable" style="width: 85%;" | {| class="wikitable" style="width: 85%;" | ||
!Service | !Service | ||
!Provider | !Provider | ||
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|} | |} | ||
== Trading == | ==Trading== | ||
{| class="wikitable" | {| class="wikitable" | ||
![[Commodities|Commodity]] | ![[Commodities|Commodity]] | ||
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|[[Hydrogen]] | |[[Hydrogen]] | ||
| | | | ||
| 1.07 | |1.07 | ||
|- | |- | ||
|[[Medical Supplies]] | |[[Medical Supplies]] | ||
| | | | ||
|18.05 | | 18.05 | ||
|- | |- | ||
|[[Neon]] | |[[Neon]] | ||
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|[[Processed Food]] | |[[Processed Food]] | ||
| | | | ||
| 1.36 | |1.36 | ||
|- | |- | ||
|[[Revenant Tree Pollen]] | |[[Revenant Tree Pollen]] | ||
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|- | |- | ||
|[[Waste]] | |[[Waste]] | ||
|0.005 | | 0.005 | ||
| | | | ||
|- | |- | ||
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Caution is advised while visiting this location. Players are known to camp out here and shoot at passersby, due to its stature as the holder of the currently most profitable trade commodity.{{fact}} | Caution is advised while visiting this location. Players are known to camp out here and shoot at passersby, due to its stature as the holder of the currently most profitable trade commodity.{{fact}} | ||
==Development== | |||
Upon its debut, Jumptown was a simple facility with a commodity terminal. In [[Update:Star Citizen Alpha 3.16.0|Alpha 3.16.0]] it received a drug dispensary machine as part of the [[Jumptown 2.0]] dynamic mission feature set. In [[Update:Star Citizen Alpha 3.18.0|Alpha 3.18.0]] the outpost was enlarged to a ring-like layout with two entrances and two laboratory rooms, each with their own dispensary machine. On May 5, 2023 [[Jumptown (event)|Jumptown]] received its 2.1 update with upgrades to the event such as redesigned drug lab interiors doubling the size of the operation, a second dispenser being added to expedite production, and a second entrance as well as multiple windows and skylights being added. | |||
In [[Update:Star Citizen Alpha 3.22.0|Alpha 3.22]], Jumptown was relocated to Daymar. | |||
==Gallery== | ==Gallery== | ||
{{Gallery | {{Gallery | ||
|Jumptown, Yela (Alpha 3.17).jpg | |||
|jumptown-1.jpg | |jumptown-1.jpg | ||
|jumptown-2.jpg | |jumptown-2.jpg | ||
}} | }} | ||
{{Planet navplate| | {{Planet navplate|Daymar}} | ||
{{System navplate|Stanton}} | {{System navplate|Stanton}} |
Revision as of 20:05, 27 February 2024
File:Jumptown-daymar.webp | |
Jumptown | |
---|---|
Location | Stanton system — On Daymar |
Type | Landmark |
Classification | Drug lab |
Habitability | Habitable |
Jumptown is a drug lab outpost on Daymar.
Visitor information
Details | |||
---|---|---|---|
Travel | Map marker | ✓ | |
Quantum marker | ✓ | ||
Hazards | Extreme cold | ||
Control | Jurisdiction | Crusader | |
Comm-array coverage | ✓ | ||
Armistice zone | ✗ | ||
Private property | ✗ |
Landing accomodation | |||||
---|---|---|---|---|---|
Pads | Unavailable | ||||
Surface landing | Available |
Services
Service | Provider |
---|---|
Commodity trading | Trading console |
Delivery handling | Unavailable |
Repair, rearm & refuel | Unavailable |
Ground vehicle spawning | Unavailable |
Trading
Commodity | Buy | Sell |
---|---|---|
Altruciatoxin | 48.85 | |
Agricultural Supplies | 1.13 | |
Distilled Spirits | 4.95 | |
Hydrogen | 1.07 | |
Medical Supplies | 18.05 | |
Neon | 85.11 | |
Processed Food | 1.36 | |
Revenant Tree Pollen | 1.69 | |
SLAM | 120 | |
Stims | 3.4 | |
Waste | 0.005 | |
WiDoW | 101.01 |
Caution is advised while visiting this location. Players are known to camp out here and shoot at passersby, due to its stature as the holder of the currently most profitable trade commodity.[citation needed]
Development
Upon its debut, Jumptown was a simple facility with a commodity terminal. In Alpha 3.16.0 it received a drug dispensary machine as part of the Jumptown 2.0 dynamic mission feature set. In Alpha 3.18.0 the outpost was enlarged to a ring-like layout with two entrances and two laboratory rooms, each with their own dispensary machine. On May 5, 2023 Jumptown received its 2.1 update with upgrades to the event such as redesigned drug lab interiors doubling the size of the operation, a second dispenser being added to expedite production, and a second entrance as well as multiple windows and skylights being added.
In Alpha 3.22, Jumptown was relocated to Daymar.