[[Image:Locations Collage.jpg|thumb|right|400px|A small sample of the many locations in ''Star Citizen'']]
[[Image:Locations Collage.jpg|thumb|right|400px|A small sample of the many locations in ''Star Citizen'']]
A '''Helyszínek''' a ''[[Star Citizen]]'' univerzumban rendkívül változatosak, a buja, Föld-szerű, érintetlen vadonokkal teli [[planet]]s /bolygóktól kezdve egészen az ([https://en.wikipedia.org/wiki/Ecumenopolis encumenopolises]) olyan bolygóig, amelynek minden négyzetcentiméterét high-tech szuperváros borítja; a kis, lepukkant, üzemanyag-utántöltő [[space station]] /űrállomástól az összebarkácsolt [[pirate]] /kalóz megaállomásig; egy biofényű holdtól, amely egy kóbor gázóriás körül kering, egy bolygó szétzúzott maradványáig, amely egy elektromosan feltöltött [[asteroid formation]] /aszteroida formációvá változott, tele ipari bányászati előőrsökkel és bűnözői rejtekhelyekkel egyaránt. Összesen 95 ismert [[system|star systems]] /csillag rendszer van, 324 [[planet]] / bolygó, 74 [[moon]] /hold, 50 [[space station]] /űrállomás és 76 [[asteroid formation]]s /aszteroida formáció , valamint néhány még furcsább látványosság.<ref group="annotation" name="locationcount">This section is last updated on 2020-05-25.</ref>
A '''Helyszínek''' a ''[[Star Citizen]]'' univerzumban rendkívül változatosak, a buja, Föld-szerű, érintetlen vadonokkal teli [[planet|bolygóktól]] kezdve egészen az ([https://en.wikipedia.org/wiki/Ecumenopolis encumenopolises]) olyan bolygóig, amelynek minden négyzetcentiméterét high-tech szuperváros borítja; a kis, lepukkant, üzemanyag utántöltő [[space station|űrállomástól]] az összebarkácsolt [[pirate|kalóz]] megaállomásig; egy biofényű holdtól, amely egy kóbor gázóriás körül kering, egy bolygó szétzúzott maradványáig, amely egy elektromosan feltöltött [[asteroid formation|aszteroida formációvá]] változott, tele ipari bányászati előőrsökkel és bűnözői rejtekhelyekkel egyaránt. Összesen 95 ismert [[system|csillag rendszer]] van, 324 [[planet|bolygó]], 74 [[moon|hold]], 50 [[space station|űrállomás]] és 76 [[asteroid formation|aszteroida formáció]], valamint néhány még furcsább látványosság. <ref group="annotation" name="locationcount">This section is last updated on 2020-05-25.</ref>
==Systems==
==Rendszerek==
{{Main|System}}
{{Main|System}}
[[File:Hub large.png|thumb|350px|right|A galactic map of known systems]]
[[File:Hub large.png|thumb|350px|right|A galactic map of known systems]]
A system (short for [https://en.wikipedia.org/wiki/Planetary_system planetary system]) consists of one or more non-stellar objects that orbit one or more [[gravitational governor]]s (such as [[star]]s or black holes). There are 4 main factions that claim ownership over these systems: the [[United Empire of Earth]], the [[Vanduul]], the [[Xi'an Empire]], and the [[Banu Protectorate]]. There are also two other categories of system affiliation - [[developing]] and [[unclaimed]]. Many systems are connected to one another by [[jump point]]<nowiki/>s of varying sizes, allowing for interstellar travel between systems in ships equipped with a [[jump drive]].
Egy rendszer (rövid leírás [https://en.wikipedia.org/wiki/Planetary_system planetáris rendszer] rövidítése) egy vagy több nem csillagszerű objektumból áll, amelyek egy vagy több [[gravitational governor|gravitációs irányító pont]] (például [[star|csillagok]] vagy fekete lyukak) körül keringenek. Négy fő frakció van, amely tulajdonjogot követel magának ezen rendszerek felett: a [[United Empire of Earth|Egyesült Földi Birodalom (UEE)]], a [[Vanduul]], a [[Xi'an Empire|Xi'an Birodalom]] és a [[Banu Protectorate|Banu Protektorátus]]. A rendszerhez tartozásnak két másik kategóriája is van - [[developing|fejlödő]] és [[unclaimed|nem igényelt]]. Sok rendszert különböző méretű [[jump point|ugró pontok]]<nowiki/> kötnek össze egymással, lehetővé téve a csillagközi utazást a rendszerek között [[jump drive|ugrómotorral]] felszerelt hajókkal.
[[File:Stanton-crusader-yela-orbit-3.8.0.jpg|thumb|right|Asteroid formation around [[Yela]]]]
[[File:Stanton-crusader-yela-orbit-3.8.0.jpg|thumb|right|Asteroid formation around [[Yela]]]]
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===Planetoid===
===Planetoidok===
{{Main|Planetoid}}
A planetoid is another name for an asteroid. The title of planetoid is usually reserved for larger asteroids, which are notable in some way, either being home to a colony, or otherwise unique looking or frequently visited and landed on for some purpose. The two most notable planetoids are [[Delamar]], which is home to a colony of radical independents in the [[Nyx]] system, as well as the [[Space Whale]], a unique looking planetoid frequently visited by tourists of the [[Nemo system|Nemo]] system.
A planetoid is another name for an asteroid. The title of planetoid is usually reserved for larger asteroids, which are notable in some way, either being home to a colony, or otherwise unique looking or frequently visited and landed on for some purpose. The two most notable planetoids are [[Delamar]], which is home to a colony of radical independents in the [[Nyx]] system, as well as the [[Space Whale]], a unique looking planetoid frequently visited by tourists of the [[Nemo system|Nemo]] system.
[[File:DE April 2017 Environment Levski new 01.jpg|thumb|right]]
[[File:DE April 2017 Environment Levski new 01.jpg|thumb|right]]
Settlements are a type of development that are more extensive than outposts, usually starting from a single outpost or facility and expanded over time in an ad hoc manner. These can come in a number of different forms, from underground tunnels, to trading towns, to active or former research/mining bases. Often times, due to the nature of how they came about, these locations may be occupied by some of the less savory elements of society.
Settlements are a type of development that are more extensive than outposts, usually starting from a single outpost or facility and expanded over time in an ad hoc manner. These can come in a number of different forms, from underground tunnels, to trading towns, to active or former research/mining bases. Often times, due to the nature of how they came about, these locations may be occupied by some of the less savory elements of society.
Many planets in developed systems contain one or more cities, also known as [[landing zones]]. The [[architecture]] of these cities varies, depending the ownership and affiliation of each planet and system. In order to access cities, players must land at the [[spaceport]]. From there, they can access the other parts of the city by using the [[transit]] system.
Many planets in developed systems contain one or more cities, also known as [[landing zones]]. The [[architecture]] of these cities varies, depending the ownership and affiliation of each planet and system. In order to access cities, players must land at the [[spaceport]]. From there, they can access the other parts of the city by using the [[transit]] system.
==See also==
==Lásd továbbá...==
*[[:Category:Locations]]
*[[:Category:Locations]]
== External links ==
*{{Link RSI|url=https://support.robertsspaceindustries.com/hc/en-us/articles/360008085873-Locations-in-Star-Citizen|text=Locations in Star Citizen – Cloud Imperium Games Knowledge Base}}
*{{Link RSI|url=https://support.robertsspaceindustries.com/hc/en-us/articles/360008085873-Locations-in-Star-Citizen|text=Locations in Star Citizen – Cloud Imperium Games Knowledge Base}}
==Annotations==
== Annotations ==
{{Reflist|group=annotation}}
{{Reflist|group=annotation}}
==References==
== References ==
{{Reflist}}
<references />
{{Short description|Overview of in-game locations}}
{{Short description|Overview of in-game locations}}
Latest revision as of 20:49, 10 January 2024
A Helyszínek a Star Citizen univerzumban rendkívül változatosak, a buja, Föld-szerű, érintetlen vadonokkal teli bolygóktól kezdve egészen az (encumenopolises) olyan bolygóig, amelynek minden négyzetcentiméterét high-tech szuperváros borítja; a kis, lepukkant, üzemanyag utántöltő űrállomástól az összebarkácsolt kalóz megaállomásig; egy biofényű holdtól, amely egy kóbor gázóriás körül kering, egy bolygó szétzúzott maradványáig, amely egy elektromosan feltöltött aszteroida formációvá változott, tele ipari bányászati előőrsökkel és bűnözői rejtekhelyekkel egyaránt. Összesen 95 ismert csillag rendszer van, 324 bolygó, 74 hold, 50 űrállomás és 76 aszteroida formáció, valamint néhány még furcsább látványosság. [annotation 1]
A moon, also known as a natural satellite - is an astronomical object that orbits a planet.[4] There are 74 known moons. While they do not have classifications in the same way that planets do, there are many different types of moon, from dry, desert moons like Daymar, to frigid, frozen examples like Calliope, to those with dense smog-like atmospheres such as Aberdeen.
An asteroid is a rocky object smaller than a planet, often in massive groupings with other asteroids - know as asteroid formations. These objects are the remnants of the formation of the larger bodies in the system, or sometimes are the result of collisions between a planet and moon or between two planets.[5] There are 76 charted asteroid formations, usually found as system rings, with the occasional asteroid cluster and single planetoid asteroid.
A planetoid is another name for an asteroid. The title of planetoid is usually reserved for larger asteroids, which are notable in some way, either being home to a colony, or otherwise unique looking or frequently visited and landed on for some purpose. The two most notable planetoids are Delamar, which is home to a colony of radical independents in the Nyx system, as well as the Space Whale, a unique looking planetoid frequently visited by tourists of the Nemo system.
A space station is an artificial satellite, i.e., a man made construction that is orbiting a star, planet or moon, usually with some amenities for passing ships to make use of, or otherwise with a specific function such as security or scientific research. There are 50 space stations in the Star Citizen universe, ranging from small truck-stop-like rest stops to super stations such as Spider - and everything in between.
Caves and caverns are natural or artificial cavities in the ground. They are generated by plate tectonic mechanics, weathering or artificial excavation.
Outpostok
An outpost is a small to medium sized development on the surface of a planet or moon. Outposts can have a variety of different types of architecture and functions, ranging from utilitarian modular mining outposts to colonial stylehomesteads.
Települések
Settlements are a type of development that are more extensive than outposts, usually starting from a single outpost or facility and expanded over time in an ad hoc manner. These can come in a number of different forms, from underground tunnels, to trading towns, to active or former research/mining bases. Often times, due to the nature of how they came about, these locations may be occupied by some of the less savory elements of society.
Városok
Many planets in developed systems contain one or more cities, also known as landing zones. The architecture of these cities varies, depending the ownership and affiliation of each planet and system. In order to access cities, players must land at the spaceport. From there, they can access the other parts of the city by using the transit system.